Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo. Today, the company’s research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design.
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Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe.
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V-Ray 5 for 3ds Max, update 2 – now availableĬhaos Groupis a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. New creative lighting possibilities unfold as light sources can now be used within the VRayInstancer.
Materials can now be easily assigned from Chaos Cosmos, with 200 new materials to start. V-Ray 5’s new VFB gets even more capable with a new Sharpen & Blur layer and Batch Image processing. Use the new V-Ray Decal to rapidly place materials anywhere on surfaces and other materials without additional UVW mapping work. V-Ray 5, update 2is packed with features to help you focus on your designs and increase your productivity. For repeating texture maps, artists now have Stochastic Texture Tiling, which automatically removes tiling artifacts. VRayMultiSubTex colors can now be shifted by hue, saturation and gamma, while a new VRayUVWRandomizer map will adjust the offset, rotation and scale of both textures and procedural materials. With V-Ray 5’s new randomization tools, artists can add slight variations to their materials, increasing believability across a scene. New built-in presets can help dial-in everyday options like metal, glass and plastic, as well as common hair colors, helping artists achieve photorealism much faster. V-Ray 5 adds seven features and improvements tailored to materials, including a new management system and over 500 readymade materials designed to cover most objects and spaces. Using this non-destructive workflow, artists can adjust different render elements and perform color corrections with ease. The Layer Compositor offers a faster path to final images, helping users post-process shots in the new VFB without outside applications. Users can now adjust the color and intensity of any light source right away, ensuring faster iterations when designing looks and moods. With Light Mix, artists can interactively explore different lighting scenarios without having to re-render an image. Two of V-Ray 5’s most exciting additions – Layer Compositing and Light Mix – can be found in the new V-Ray Frame Buffer (VFB), which was also redesigned for efficiency and a cleaner look. Artists and designers can now composite renders, enhance materials and interactively relight images without leaving the program, extending V-Ray’s capabilities into new realms. Known for its versatility and ability to handle any type of project – from massive, dynamic scenes having thousands of lights to a sublime still life – it is the go-to solution for artists and designers across 3D industries.Ĭhaos Group released V-Ray 5 for 3ds Max,connecting its award-winning renderer to more parts of the visualization process. The software developer Chaos Group announced the launch of V-Ray 5 for 3ds Max, update 2 (build 5.20.00). Chaos Group V-Ray 5 Update 2 (build 5.20.00) (圆4) for Autodesk 3ds MaxĬhaos Group V-Ray 5 Update 2 (build 5.20.00) (圆4) for Autodesk 3ds Max | 3.4 GB | Language: English